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During this process, the entire Mangler bar is consumed and the Soldier's movement speed is reduced to a third (from his standard 80% of normal speed to roughly 27%). When the Mangler bar is full, pressing the secondary fire button ( default key: MOUSE2) will cause the weapon to begin charging up. The weapon does not incorporate the traditional ammo reserve used by other weapons and hence gives it unlimited ammunition, a feature shared with the Righteous Bison, Pomson 6000 and Manmelter. After the bar is depleted, it can be recharged through a reloading process in which the lever on the side is cranked. The Cow Mangler 5000 features a "Mangler" bar in the HUD which serves as an indication of its ammunition clip. Projectiles fired from this weapon have the same speed as one from the Rocket Launcher at 1100 Hammer Units per second, or roughly 76 km/h. The blasts fired function similarly to rocket projectiles as such, rocket jumping can be performed without hindrance, and the shots can be reflected by enemy Pyros. This weapon can fire up to four blasts of team-colored energy that, compared to the default Rocket Launcher, deal 80% less damage to buildings. Several portions are team-colored, and arcs of electricity appear periodically on the frontal nodes.
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It is a large, shoulder-fired, retro-futuristic ray gun. The Cow Mangler 5000 is a primary weapon for the Soldier.